

Zombies has changed in certain areas (no Juggernog or Speed Cola makes it feel a little weird), but it's still the Treyarch zombies you know and love. This makes game modes like Search and Destroy have a kind of Overwatch feel. Has more of a tactical feel than a lot of the past games in the series. While it's cool to see some of the past game's specialists returning, I really enjoy the new characters. For the first time in years, Call of Duty has found a way to blend new and old together to make a cohesive multiplayer experience. WWII was great at times, but even after Prestiging three times, it didn't feel like the time put into it was worth it (especially the Nazi Zombies mode). Infinite Warfare was too much of a copy/paste of Black Ops 3, except it lacked the personality and fun factor (this is excluding their excellently done Zombies in Spaceland).


Advanced Warfare was neat for a while, but I never made it past first prestige.

Not to mention all the wonderful Zombies content included in that game. I can't tell you how many hours exactly I put into Black Ops 3, but let's just say that I got to Master Prestige within a year of that game coming out. Treyarch, always reliable in their quality, has proven to be the only development team working for Activision capable of holding my interest for long periods of time with their games. However, for the past 4 years, I've bought every COD game from Advanced Warfare and onward. Less of a hardcore fan and more of a casually interested enthusiast. Never bothered with multiplayer or Infinity Ward's Modern Warfare series, I was always a Treyarch guy. Until I got a PS4 and a steady group of friends to play them with, I only bought Call of Duty games for their campaigns and Zombie modes. Until I got a PS4 and a steady group of friends to play them After a lot of series fatigue, Call of Duty has finally landed on it's feet. After a lot of series fatigue, Call of Duty has finally landed on it's feet.
