
The developer added another game to its 2013 lineup earlier this week, with ArmA 3 and the standalone version of DayZ to be joined by the strategy game, ArmA Tactics, one of the first confirmed titles for the Shield. * ArmA dev Bohemia Interactive is apparently a fan of NVIDIA’s Project Shield mobile gaming device.

The list of games is pretty much what you’d expect Bethesda to trot out for sale: all three latter-day Elder Scrolls games ( Morrowind, Oblivion, Skyrim), Fallout 3, Fallout: New Vegas, Rage, and Dishonored. The publisher revealed earlier this week that the soundtracks from seven of its games are available for purchase on Apple’s music store. * Bethesda Softworks is officially on iTunes. He explained that the iPhone maker’s ridiculous market share coupled with its increasing number of steps in the direction of the living room are cause for worry, in a speech given at the University of Texas’ Lyndon B. * Valve boss Gabe Newell turned some heads earlier this week when he expressed his belief that the biggest threat to the success of the company’s Steam Box initiative isn’t from Microsoft and Sony gaming consoles, but rather from Apple. The fact that Temple Run 2 is free-to-play probably helped, but it’s an admirable achievement all the same. That’s less than half the time that it took for Angry Birds Space, the previous record holder, to reach the same sales figure (that one took 35 days). Developer Imangi had reason to celebrate earlier this week when the sequel to the wildly popular endless runner racked up a record-setting 50 million downloads in 13 days, making it the fastest-growing mobile game yet. Have Antichamber.* Temple Run 2 has sprinted its way into the record books. Give your brains a break from regular shooters and give them something more interesting to process. A complex mind game that will find fans among art lovers and regular gamers alike. This game is more than just another first-person Portal-inspired puzzle game that appeals to critics using its artistic value. Witness a deep psychological experience with mind-bending challenges that will make you question your sanity and your knowledge about everything you know about how a game works.


The main objective is that you never know what to expect in the next step you make. Set inside a vibrant, minimal, Escher-like world, Antichamber is a brain-teaser psychological exploration game where obstacles are a matter of perception and geometry and space should follow unusual rules. Antichamber is a single-player first-person puzzle-platform adventure video game developed by Alexander Bruce. If you love hardcore puzzle games done with style, then this is the game for you.
